MikMo wrote on 14.06.2008 at 19:52:05:There's an example of interfacing a PS2 mouse in the playground. If thai could be any help.
As for the keyboard, i don't think it's very easy.
You could scavenge the (very small ) circuit board from a USB keyboard and hack into the matrix and have arduino simulate key presses by connecting the proper rows / coloums of the matrix.
Yeah, but it's a pain mapping out the matrix.
Depending on what's faster(Ardy or KB), why not plug the PS2 port pins directly into the arduino, push every key then have Ardy send what pins get triggered.
Basically a diy packet scanner.
Check just have it resend those packets as needed.