The Arduino Nano is a small, complete, and breadboard-friendly board based on the ATmega328; offers the same connectivity and specs of the UNO board in a smaller form factor.
The Arduino Nano is programmed using the Arduino Software (IDE), our Integrated Development Environment common to all our boards and running both online and offline. For more information on how to get started with the Arduino Software visit the Getting Started page.
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All Arduino and Genuino boards, including this one, work out-of-the-box on the Arduino Web Editor, no need to install anything.
The Arduino Web Editor is hosted online, therefore it will always be up-to-date with the latest features and support for all boards. Follow this simple guide to start coding on the browser and upload your sketches onto your board.
If you want to program your Arduino Nano while offline you need to install the Arduino Desktop IDE To connect the Arduino Nano to your computer, you'll need a Mini-B USB cable. This also provides power to the board, as indicated by the blue LED (which is on the bottom of the Arduino Nano 2.x and the top of the Arduino Nano 3.0).
Open the LED blink example sketch: File > Examples >01.Basics > Blink.
You'll need to select the entry in the Tools > Board menu that corresponds to your Nano board.
To upload the sketch to the Arduino Nano, click the Upload button in the upper left to load and run the sketch on your board:
Wait a few seconds - you should see the RX and TX leds on the board flashing. If the upload is successful, the message "Done uploading." will appear in the status bar.
See this tutorial for a generic guide on the Arduino IDE with a few more infos on the Preferences, the Board Manager, and the Library Manager.
Now that you have set up and programmed your Arduino Nano board, you may find inspiration in our Project Hub tutorial platform.
For more details on the Arduino Nano, see the hardware page.
Last revision 2017/01/11 by SM
The text of the Arduino getting started guide is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the guide are released into the public domain.