This is a library that allows you to draw and write on screens with graphical primitives; it requires a specific hardware interfacce library to drive the screen you are using, therefore every screen type should have its own hardware specific library.
The style and syntax of this library is inspired by Processing 3 and we believe that learning Processing is very helpful to develop complex applications that combine the versatility of Arduino driven hardware with the power of a pc based graphical interface.
Arduino Graphics class
Last revision 2019/12/25 by SM
Corrections, suggestions, and new documentation should be posted to the Forum.
The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.