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Mouse.begin()

Description

Begins emulating the mouse connected to a computer. begin() must be called before controlling the computer. To end control, use Mouse.end().

Syntax

Mouse.begin()

Parameters

None

Returns

Nothing

Example Code

#include <Mouse.h>

void setup() {
  pinMode(2, INPUT);
}

void loop() {
  //initiate the Mouse library when button is pressed
  if (digitalRead(2) == HIGH) {
    Mouse.begin();
  }
}

See also