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Plays a melody according to a string of music notes. The input string also contains information about note duration, as well as silences. Must be preceded by
NB : when a melody is playing, all other processes stop
melody: A string of notes to be played and their duration.
The string may contain following chars:
- c : play "C"
- C : play "#C"
- d : play "D"
- D : play "#D"
- e : play "E"
- f : play "F"
- F : play "#F"
- g : play "G"
- G : play "#G"
- a : play "A"
- A : play "#A"
- b : play "B"
- - : silence
- 1 : Set the following as full notes
- 2 : Set the following as half notes
- 4 : Set the following as quarter notes
- 8 : Set the following as eigth notes
- . : Set the note duration as its duration plus an half of its duration (Example 1/4 + 1/8)
Robot.beginSpeaker();//Initialize the sound module
char aTinyMelody = "8eF-FFga4b.a.g.F.8beee-d2e.1-";// This is what we will play
Robot.playMelody(aTinyMelody);// Play the melody
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