Geometry

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A library for representing where things are in relation to other things in 3D space
Defines classes for rotation matrices, euler angles and quaternions as well as functions to convert between them. Also defines classes for 3D pose, twist and wrenches for implementing kinematics algorithms.

Author: Tom Stewart

Maintainer: Tom Stewart

Read the documentation

Compatibility

This library is compatible with all architectures so you should be able to use it on all the Arduino boards.

Releases

To use this library, open the Library Manager in the Arduino IDE and install it from there.