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The place to share and show off projects!

Arduino user projects

OTHER LISTS:





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RCarduino - Drive my car real-time over the web (Made in Italy)

Submitted by: Alfred Pennarini http://darkmoserv1.ath.cx/services/gargione/ A simple project to control a toy RC Car trough the Arduino. An adobe RIA written in Flex 3.0 sends the directon' s code to php that uses Arduino- Serial.c . An i-sight web-cam provides a bit delayed feedback.

Please visit and drive my RC car

http://darkmoserv1.ath.cx/services/gargione/


A free and open source energy monitor project

http://openenergymonitor.org

Version 1 measures power use in a power strip. Voltage and current is measured using a voltage divider and current sensing resistor. The signals are isolated to keep the Arduino and computer safe.

The Arduino calculates values for power before sending the data on to the computer for graphing in java.

There's a java program for both continuous power logging and sampling the shape of the ac waveform.

Also working on measuring energy produced by a wind turbine and building a load controller for the turbine using the Arduino.


Arduino-Firmata-Visual Basic.NET

FirmataVB is a .NET component library that implements the Firmata V2.0 protocol. With it you can quickly and easily create .NET applications that communicate with an Arduino over a serial port. The Arduino runs the Standard Firmata sketch and sends a receives digital and analog messages which the FirmataVB component processes.

http://www.acraigie.com/programming/firmatavb/default.html

The code is Open Source and licensed under the GNU GPL V3 licence. Feel free to use it in your own applications and to modify the code as you wish.


'A Watermelon in the World'

Riley Harmon, New Media Art undergraduate of the University of Oklahoma School of Art

http://rileyharmon.com/09/2009/a-watermelon-in-the-world

When caressed in the physical gallery, watermelons with embedded sensors cause virtual ones to come into existence. They create an absurd disruption to the normal gameplay of a public server for Counter-Strike.


'Laaagggggg'

Riley Harmon, New Media Art undergraduate of the University of Oklahoma School of Art

http://rileyharmon.com/09/2009/lag

Two lcd screens try to communicate through ethernet cable using text from old e-mails of a failed love.


ArduInboxMeter

by Rasomuro

http://rasomuro.org/20090422/

ArduInBox features include:

  • display the number of messages in your mailbox
  • turn a knob to disclose your mood to the world with 10-bit precision(!)
  • let your friends offer you a coffee, and
  • be able to accept or reject their offer.


VandalSpray

digital spray can

VandalSpray is a digital spray can specifically designed to paint digital canvases. It implements the attributes of a real spray can or at least trys to achieve them as natural as possible. Except a turnable bottom for changing the color, VandalSpray has no other interfacing elements than its real counterpart and therefore you don’t have to learn and explore the functionality first, because you intuitively know how to use it.

VandalSpray features includes:

  • exchangeable caps
  • color display
  • digital valve system to vary the amount of »paint« coming out of the cap
  • different colors
  • wireless

The spray can is built upon the Arduino platform and uses different sensors and electronic modules like a RFID reader, a super bright RGB LED, a Rotary Encoder, a Bluetooth module, a force sensitive resitor (FSR) and loads of wires and solder. visit my blog http://blog.formatlos.de/2008/12/01/digital-graffiti/.


Pumpbeats

make electronic music with pumps

pumps are modified into electronic music instruments. the purpose of this project is to push out more body expression while making electronic music.

visit project website http://xciba.de/pumpbeats


Pappkamerad

€10 articulated plotting robot

Unfortunatley this image is fake - real results look more like this:

Details can be found at the Maschinenraum Blog


Open Arduino GameBoy

An attempt to demonstrate the principles of modularity in electronics using the Arduino platform

Open Arduino GameBoy is a project to prove that basic electronic devices can be re-created with the Arduino platform as the core processor. It started as a curious side project, and was mentioned on Engadget, Digg, Hack-A-Day and Gizmodo. One is now on temporary display in the Gadget Gallery in Hartford as part of the digital emergence exhibit.


DIGIGRIPPER

interactive mechanical light sculpture

DIGIGRIPPER is a interactive climbing wall that lets you tumble to the ground if you don't follow the hectic changes of the digital signs, which are shown on a human sized 5 x 7 LED display. However, if one uses an unilluminated dot, this dot will cave in, causing the climber to slip and to fall to the ground. Prior to climbing the display one has to memorise a continuous series of letters, as this is the only way to change the dots one is holding on to in time for the next change of letters. In doing so one can key into a terminal a short sentence. Whoever manages to hold onto the display the longest is the winner.

DIGIGRIPPER is based on one Arduino using the "ShiftOut" tutorial by Carlyn Maw and Tom Igoe. You find all files, instructions and videos on the blog.


Pumpbeats

make electronic music with pumps

pumps are modified into electronic music instruments. the purpose of this project is to push out more body expression while making electronic music.

visit project website http://xciba.de/pumpbeats


Illuminato board

Can circuitry and PCB design become a form of art and artistic expression? The Illuminato project is a 42-IO pin, 64k memory homemade Arduino clone project to show off design and artistic expression on the PCB board itself.

visit project website http://antipastohw.blogspot.com/2009/01/introducing-illuminato-100-gnu-gpld.html


StadtlichterImWohnzimmer

light installation for the living-room

If you brought colourful light to locations where you normally didn't find some, it is good! Cause light is a magnet, not only for insects. StadtlichterImWohnzimmer (CitylightsInLivingroom) experiments with the phenomenon how light wakes and draws attention.

In its structur the installation moves between an emotion-lamp and an electro-grafic. RGB-LEDs are installed in each of the nine fields, which them it is theoretic possible to display every light-colour. Five adjuster to control the colour and the programs makes it either to a toy, an abstract television with nine pixels.

Sliwz works with the shiftOut tutorial of Carlyn Maw and Tom Igoe.

Watch the video on kaubonschen.com.


Drum Master

DIY Electronic Drum Brain

The Drum Master system is comprised of two parts. The hardware brain module (containing the Arduino microcontroller and a collection of circuits to assist in obtaining the sensor information) is called the Drum Master. This is connected via USB to a computer, which is running the Drum Slave software, written in Python. When a sensor is hit, the Drum Master converts the signal to a digital value, and sends this value (and the port on which the sensor was detected) over the serial port. The Drum Slave program listens for this, and plays the corresponding audio sample.

This project also includes some theory about signal filtering, particularly with respect to Piezo elements, which may come in handy for other people (I could not find much, if any, theory on this when researching the project initially. The findings here come from actual measurements using the Arduino).

See the Drum Master website for more information, schematics, PCB layouts, and software.


'What it is without the hand that wields it'

Riley Harmon, New Media Art undergraduate of the University of Oklahoma School of Art

http://rileyharmon.com/11_07/2008/electronic-sculpture/

Acrylic glass, medical bags, custom electronics (based on Atmel microcontroller)

Manifestation of experiences that are purely virtual, or only �real� in a psychological sense, into the physical world - physical computing.

Custom electronics based on an Atmega8/168 micro-controller are connected to a PC running a dedicated Counter-strike Source server. Players across the internet can connect and play live on the server, and each time a player dies, a java applet written in Processing sends serial commands to the micro-controller, telling it to spray fake blood.


reconqr

Reconquering Digital Urban Space by Students of University of Applied Sciences Wuerzburg-Schweinfurt

http://gestaltung.fh-wuerzburg.de/blogs/reconqr

urbanpulse (Silke Hilsing)

A minimal installation for haptic feeling the city.

http://gestaltung.fh-wuerzburg.de/blogs/reconqr/?p=801

Klangstufen (Christiane Keller)

Stairs act as interface for a spacial sound experience of Stockholm�s city noise.

http://gestaltung.fh-wuerzburg.de/blogs/reconqr/?p=809

denk.mal (Claudia Wieser)

A large interactive installation about privacy issues at german facebook clone studivz.

http://gestaltung.fh-wuerzburg.de/blogs/reconqr/?p=748

urban aura (Philipp Hartung)

Experimental protocol for the communication channel between underground metro and surface: Wind and light.

http://gestaltung.fh-wuerzburg.de/blogs/reconqr/?p=816

parasite (Katharina Weier)

an urban parasite communication system

http://gestaltung.fh-wuerzburg.de/blogs/reconqr/?p=741


TrampoLine

Experimental musical instrument built at the University of York, UK

http://www.surek.co.uk/trampoline

The TrampoLine is an experimental musical instrument developed on the MA/MSc in Music Technology at the Music Research Centre, University of York, UK.

A durable hardware chassis is combined with compact Arduino Mini based electronics in this geometrically designed instrument. The structure is built around a control handle, which is suspended by 8 flexible sensors. These can be plucked to produce sounds, whilst the bowl itself can be rotated through varying degrees to adjust the pitches of the constituent tones. Each sensor can be controlled separately, or through the movements of the bowl. The rotational position of the bowl also controls parameters of various temporal, spatial and spectral effects.

More information can be found at http://www.surek.co.uk/trampoline


Sonic Body

audio-textile-installation that uses interactive technology to create an orchestra of the human body

http://www.sonicbody.co.uk

The Sonic Body is an audio-installation that uses interactive technology to create an orchestra of the human body. Developed as a collaboration between four interdisciplinary artists and a heart surgeon, the installation brings together art and medical-science to reveal the unheard sounds of the body.

The installation, created by artists Harry Neve, Thomas Michalak and Anna Orliac, appears on its exterior as a neutral cylindrical pod. Once inside however, the audience is immersed in a contrastingly tactile and multi-sensory space filled with sculptural fabric forms that evoke the shapes and contours of inner body parts. The audiences’ movements and contact with the installation triggers a symphony of spatialized sounds to be played that have been recorded from within the body. (4 speakers and a sub)

The Sonic Body was inspired by the traditional practice of listening to the body to diagnose illness, and began as an investigation into the scope of sonic activity that exists within the human body. Medical professionals were consulted to help understand which parts of the body make sounds and why, and various methods were used to record unusual and unheard sounds from deep within the body’s organs, muscles, bones and veins. These included conventional medical equipment, such as a stethoscopes, as well as more unorthodox devices such as a hydrophone (normally used for recording aquatic-life) to capture sounds in liquid, an anechoic chamber to record microscopic external sounds, and equipment to detect and re-tune the body’s ultrasonic activity, which is usually inaudible to the human ear.

The material gathered, and relayed via the installation, reveals a spectrum of bodily acoustics beyond that of just stomach gurgles and heartbeats. There is a lung that sounds like a baby crying, an intestine that sounds like a rainforest, and there is even the anatomical sound of a female orgasm that sounds like high-pitch whistling. The project aims to create a unique way of thinking about and experiencing the body, through sound.

Funded by a Wellcome Trust, Sciart award.

More Informations about the making-off and how it works on http://www.sonicbody.co.uk/category/blog

A video on vimeo at http://www.vimeo.com/908827


Chatter and Listening

A wireless multi-node sound sculpture

Submitted by: Miles Thorogood

Chatter and Listening is a number of re-locatable art objects with sonic attributes. These objects act as single entities; they can create decisions, observe their environment and operate alone. They also act in the narrative of a colony where each object is guided in behavior by the state of the colony and its surrounding environment. The colony and individuals behavior is modeled from the Australian magpie. In each behavior state a node will display a particular audible representation of that behaviour. This model is programmed on the Arduino board.

Chatter and Listening uses technologies including the Arduino board, hacked MP3 devices and wireless communications combined with other artistic practices such as ceramics and sound art to realize a distributed intermedia artwork.

The installation of Chatter and Listening comprised of three sculptural nodes that held the components for the behaviour system and audio functionality. These nodes were suspended from wire and inhabited a willow tree that allowed viewers to walk around the sculptural objects, seeing and hearing them from many angles. Using the out of doors space added a sublime analogue feel to the work. The wind moved the nodes gently, which gave a pleasant sensation when viewing the work. Other sounds like the wind in the willows and several bird species added to the sound space.

http://vimeo.com/moogaloop.swf?clip_id=7296012&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1

Thanks go to: Dr. Alistair Riddell, Jocelyn Smith.


27MHz: Common Ground

Submitted by: Jonas Halfmeyer, Daniel Wessolek

...consists of nine individual elements created by the Masters class 2006 from the College of Arts and Communication. 9 remote-controlled kinetic installations, all have something in common; they operate on 27MHz and are all made as variations of the same set of elements: a plant, a piece of fabric, a piece of wire netting, a set of playing cards, two meters of yellow wire, two remote controlled motors with a microchip and light sensor enhanced remote control. These 9 kinetic installations are brought together through the 10th element, a system of spotlights hanging above each installation. Visitors interact through an interface, a grid of 9 matching holes. Each hole represents one kinetic installation. By covering the holes of the interface the above spotlight activates, and the matching installation spreads out their individual programmed code into the surrounding environment via the common frequency of 27MHz. The visitor becomes the conductor and part of the installation.

Following a 3 month workshop on Physical Computing, given by Dipl. Ing. Jan Sieber, Bauhaus University Weimar, Germany, the two visiting students Daniel Wessolek and Jonas Halfmeyer, in consultation with Prof. Lothar Spree, guided the postgraduate class of 2006 from the College of Arts and Communication, Tongji University Shanghai, P.R. China, to 27MHz: Common Ground, hosted by the Xiao Hui Wang Art Workshop in June 2007.

Additional information:

Production and curation: Jonas Halfmeyer & Daniel Wessolek.

9 elements/installations by: Liu Ziyi & Zhao Kan; Liu Yan Ping & Li Nan; Yao Xianhua & Huang Chong; Shen Yan, Ke Li & Fan Quirong; Zhang Yi, Wu Xian & Zou Yan; Fang Fan, Zeng Xiaojuan & Chen Yilin; Dang Songming, Lu Mengyuan & Wang Jinzhou; Du Junjun & Chen Hongjun; Xie Mei Chong & Wu Jun; Sun Li, Chen Mengshu, Zhang Yi Qing & Zhao Xiaochuan.

Support: Prof. Lothar Spree, Prof. Wang Li, The College of Arts and Communication, Tongji University Shanghai, Mr. Zhang and the Xiao Hui Wang Art Workshop, Dipl. Ing. Jan Sieber and the Bauhaus University Weimar.


Gotthard - intelligent furniture

Submitted by: Gloria Biberger, Birgit Heinz

In order to promote communication in the museum, a combination of the conventional blog and the existing seat opportunities in the museum is conceivable. In standing one operates usually rather smalltalk, by the relaxed attitude in sitting, arises the possibility of more intimate discussions. The desired situation of our solution would be that in each area of the museum a mobile blog is located in form of a stool, that records discussions during sitting , in order to play back these later. These stools should invite to the discussion. Contrary to the conventional blog these stools would establish a personal relationship by their behavior to the user. Because this discussions would be time- and spaceindependent, they would not depend on „the first impression “. That means, that humans would become united, which would not start a maintenance with one another under normal circumstances. The discussion becomes independent of generation and type differences. By the acoustic play back of the voice, on the one hand knowledge will be more understandably mediated, on the other hand nonverbale communication will not get lost.

Gotthard calls attention on itself and invites to take a seat, by following the user. He records the talks of the users, in order to communicate these to other people later. By LEDs he indicates, how much knowledge he offers. He will never be out of date, because sometimes he forgets older discussions.

Additional information:

 ||

Project by: Gloria Biberger, Birgit Heinz. Thanks to: Michael Z�llner, Eric Sch�ls


LED-s Urban Carpet

Submitted by: Carolina Briones

http://arquitecturainteractiva.com

This is a portable interactive installation using a non-traditional user interface. The installation represents a game with a grid of LEDs that can be embedded as a carpet into the physical space. A pattern of lights is generated dynamically, that change in real time according to pedestrians movement over the carpet. In this case the pedestrians become participants that influence the generative process and make the pattern of LEDs change with the change of the location of one or more participants. The aim was to create a novel urban experience that invites social interactions with the interface among different people as friends, observes or strangers.

The LED-s Urban Carpet consists of two layers: the first is a grid of light-emitting diodes (LED-s), which turn on or off depending on a computer program, written in Processing, which defines the behavior of each light at every instant. The program use a Boid algorithm based on Craig Reynolds’ rules, to simulate a flock of seagulls that follow the pedestrian. It gives the whole experience a recreational and fun atmosphere. The location of each pedestrian over the carpet is recognized by a second layer: a grid of pressure pad sensors, which is located behind the grid of LEDs. Both the LED and pressure pad layers are connected each one to one Arduino board; the first sends the user’s input to the computational program and, the second performs the outputs controlling seven LED Display Drivers M5054 (32 pins). Project code.

If you want to see a video

Credits go to: Ava Fatah gen. Schieck, Chiron Mottram, Alasdair Turner and Chris Leung. http://www.aac.bartlett.ucl.ac.uk/aspace.html


Binary Bridge: a place-specific interactive light installation in Malm�

Submitted by: Helge Fischer

Binary Bridge is a place-specific interactive light installation conceived and realized by four students from the Interaction Design Master Program at the School of Arts & Communication at Malm� University. The installation was officially opened on March 15th 2007 and will be running for one month.

I think this is one of the few projects that takes advantage of the DMX-shield?!

For more thorough information please visit our project website.

Credits go to: Freddie Eksteen, Helge Fischer, Neda Hajmomeni, Mey Lean Kronemann





Virtual fishtank at the Genova Science festival

Submitted by: Massimo Banzi (Attach:)fishtank_2005.jpg fishtank_2005.jpg

Part of a number of installations was using an arduino board with 6 color sensors to recognise the color of paper fish put inside one of the 6 slots on the tank. when the fish was recognised a virtual fish entered the pool and was swimming until the paper fish was removed from the slot. (i'm sure i could have written this much better)

see this on youtube

Credits for the whole exhibition.

Project by: Massimo Banzi, Giovanni Cannata, Andreea Chelaru, Luciana Corbo, Ailadi Cortelletti, Ileana Pistoni, Anurag Sehgal, Eilean Somnitz, Yaniv Steiner Thanks also to: Walter Aprile, Line Ulrika Christiansen, Tal Drori, Barbara Ghella, Silvia Giorgi, Gianluca Martino, Stefano Mirti, Michal Rinott, Manuela Serra e Studio Ape






Sonic Ping Pong, Shape-Memory interface & LCD Shutter

Submitted by: Jean-Baptiste, Vincent and Maurin

Some experiments with Arduino, Puredata and objects created or found on the way. These projects have been developped at the centre de ressources art sensitif in Main d'oeuvres near Paris. http://www.artsens.org/ | http://www.mainsdoeuvres.org/

Credits for the objects.

Vincent Roudaut & Maurin Donneaud






Customers Design with their Fists

http://fluidforms.at

A punching bag and a pair of boxing gloves are the only tools - waiting for the customer to form his or her individual lampshade CASSIUS. The initial form for the customer to beat into shape is a cylinder. Sensors in the inside of the punching bag transmit the punches to the computer, which morph the cylinder according to the positions of the blows. Each punch changes the shape of the object. The vision in the mind of the customer comes to life through physical power.










control nearly anything via the www

our blog

We collected different patches and tools to realize a project for university. Our aim was to be able to control different hardware components (connected to the arduino board) on a computer which is far away from the remote computer. there's no specific application yet, but i'm sure that many of you have ideas how to use this setup. have fun and share! thx





Experimental Music Instruments

Submitted by: Enrique Tom�s

Experimental Music Instruments is a group of engineers, composers and sound artists who promote the design of non-traditional instruments in order to provide the amateur player with a meaningful and pleasant performance experience. EMI Project offers non-professional musicians the possibility of experimenting with the musical activity, where pleasure is achieved by playing around with reliable music artefacts, exploring unusual sound structures.

With the use of open design tools like Arduino and Pure Data we are able to hack almost everything and turn it into a musical instrument. The open source enviroments that are used in EMI project give us an opportunity to develop instruments that map physical interaction to sound within a digital enviroment.

Enrique, Koray & David






Sotavento - internet forest of sounding trees

Submitted by: Oori Shalev (the Tilt, Berlin)

http://www.the-tilt.com/installations/





Sotavento is an artistic, sounding abstraction of the passionate and endless relationship between millions of trees and one single, inexorable wind, a wind that we all share.

In Sotavento we established an Internet-based, real-time movement communication between moving trees located in different countries: currently - Florence (Italy), Berlin (Germany) & San-Luis Potosi (Mexico).





The tree's "dance" is tracked down by dual-axis accelerometers, fixed each to the tip of a branch. We use the complex branch movements to trigger sounds locally and to interact remotely.

This project is an on-going adventure, ever-expanding.


Main integration & sound technologies used:
Hardware: Arduino (what else?), ADXL202JE
Software: oscgroups (cheers Ross!), osc router (java), max/msp



credits:
Carlos Sandoval -- Oori Shalev -- Iftah Gabbai






Mixed Reality Chainsaw

Submitted by: Michael Zoellner (Fraunhofer IGD, A4 Virtual and Augmented Reality)

Fraunhofer IGD Project Website
http://i.document.m05.de
http://www.instantreality.org



The Mixed Reality Chainsaw was a project for the german chainsaw manufacturer Dolmar. The goal was to create a simulation of a lumberjack discipline - cutting discs with a certain weight - with Dolmar’s latest chainsaw model ps-5000. We concentrated on creating a hardware / software solution for a realistic experience of working with a chainsaw.

The simulation constists of the following components:

  • A projection of a farm scenario (IGD Avalon / Instant Reality)
  • Optical LED tracking of the modified chainsaw (IGD Visionlib)
  • Haptic simulation via a sensordriven sawbuck build of acryl and mdf (Arduino)
  • Interaction device: modified chainsaw - force feedback, throttle, starter (Logitech Wireless Rumblepad)

The project was presented at GAFA 2006 fair Cologne (Germany) and a Roadshow in the USA.

The setup and the electronics inside the chainsaw:

The Arduino board with the two motor controllers and the amplifiers for the pressure sensors:

Watch the short video (MP4)



AIRP: Analog input recorder and playback

Submitted by: L�szl� Vass

This is a very simple circuit with a short program developed during a one day workshop in Budapest. The AIRP first calibrates itself by reading the analog input. The recording can be started by holding the button, and after the recording AIRP plays back in an infinite loop. The source code Big picture



Audiono: Arduino-based multi-room music system

Submitted by: Danny Godbout

Audiono is a small multi-room music system that allows you to distribute the sound from an audio source to any set of speakers connected to the Audiono, similar in concept to the Sonos systems but at a much lower price. The system is controlled by a Java applet created with the Processing language. Website coming soon!



Ardrumo: Virtual Electronic Drum MIDI Interface for Mac OS X

Submitted by: Mike Schaffer

http://code.google.com/p/ardrumo/

This is a software MIDI interface designed to accept serial data from an Arduino board and convert it into MIDI drum data in OS X. The application acts as a bridge between sensors connected to the Arduino board and applications such as GarageBand without requiring additional MIDI hardware. All data is transferred directly over the USB connection and no additional power source is needed.

I wanted to make an inexpensive electronic drum setup that could be used with GarageBand. There are some great projects out there that describe how to output MIDI from an Arduino board, but these required additional hardware (e.g. MIDI modules, MIDI interface, etc). Since most people don't have extra MIDI hardware laying around, I decided to just write some software to accept serial data from an Arduino board and make a virtual MIDI instrument that would be recognized by GarageBand. Here is the idea:







Ulysses Head: Interactive Sound Installation

Submitted by: thonbeuse.com Christine S. Thon/Lars H. Beuse
This is about a digital inner monolouge. We set up a sound and samples database containing records of noise, city-sounds, animal-sounds, human-sounds, famous excerpts taken from movies. And we read the novel Ulysses by James Joyce, this was also recorded and transferred into the database.
Arduino was put togesther with 5 Sensors: heart rate, temprature, pressure, potentiometer (to choose an Ulysses excerpt), light sensor. This sensors are connected to the installation visitor. Based on the sensorvalues a soundpiece/excerpt is played. Each sensor is connected to its own database.
A MAX/MSP Patch ist controlling the input/output of the sensors and the sound database.
A video about that installation: Ulysses Head The Video


DRoPS: a reactive light installation

Submitted by: Kristian Gohlke

Organically shaped illuminated objects are deployed in the darker, rather dodgy corners of the city. Left alone, the objects calmly breathe light. As people approach a DRoP, the DRoP becomes nervous, speeding up its luminous breath to a state of hyperventilation.

DRoPS plays with the subjective perception of safety in urban environments. The first set of three DRoPS is mounted inside a pedestrian autobahn underpass in Lucerne, Switzerland.

DRoPS is part of a series of artworks to sanitize certain areas of the city and is supported by cultural funds from the city of Lucerne.

DRoPS



MIDI Pedal Box for Digital Pianos

Lets you use standard pedals for sostenuto and una corda with some digital pianos by sending messages over MIDI. Part of the DIY Keyboard open source hardware project at http://diykeyboard.org.





Game Controller using an Accelerometer

The controller was made using an arduino board, 2-axis accelerometer and a button sensor. Two games were coded for the project, the classic Tetris and the old arcade game, Asteroids.

When controlling Tetris it is just to tilt the controller left or right to move the blocks accordingly, tilting the controller forward(away from you) rotated the blocks and backward(towards you) accelerated the block downwards. Pushing the button slams the block down.

With Asteroids it is a bit more intuitive, tilting left and right rotates the ship(triangle) left and right, and forward accelerates and backwards decelerates. Pushing the button shoots.


Four-Bit Maze Puzzle

A Simple, Fun Arduino Project

With only a handful of pushbuttons, LEDs, and resistors, discover the difficulty of solving a randomly generated 16-state maze. A maze demonstration applet and descriptions of solderless breadboard, Arduino Protoshield, and food storage container implementations can be found at

http://cs.gettysburg.edu/~tneller/mazes/oskar4bit/arduino.html


Optimise

Submitted by: Francesco Anselmo http://www.arup.com

This is a facade exhibition about optimisation research at ArupLighting and ArupFacade, 12 Fitzroy St, W1T 4BQ. Arduino is used to randomly highlight optimisation related keywords on one side of the facade, by sending DMX signals to seven 3 channel LED drivers. The effect is a subtle dimming of white light emitted from the sides of the etched acrylic panels.





Magnetic Stripe Reader

Submitted by: Calvin Graham http://cal.freeshell.org/2009/11/magnetic-stripe-reader/

Interfacing with a magstripe reader. Thanks to Stephen King for the code. Just a project outlining how to get this thing working without any guess work.





RC Carduino - Drive RC Cars Over the Web

Submitted by: Rajesh Patel http://rajesh.homelinux.org A simple project to control some toy RC Cars using the Arduino. AJAX input to php back end that uses the Arduino- Serial.c code from the Arduino Playground to acheive serial port interaction. Web-cam provides real-time feedback. A great little project for some young enthusiasts (my sons ages 8 and 11) to learn some basics about the arduino.

Please visit and drive our RC cars

http://rajesh.homelinux.org


SMS-arduino Bridge - Communicate with your Ardunio via Text messaging

Submitted by: Rajesh Patel http://apps.facebook.com/smsbridge/ By installing this facebook application - you can communicate with an ardunio attached to a webserver using text messages (FOR FREE). The SMSBridge forwards your facebook texts to your webserver which can then communicate with the arduino via a serial proxy.

http://apps.facebook.com/smsbridge/


2-digit 7-segment display

Submitted by: Kevin Marinelli

A simple project to display an 8-bit number on a two 7-segment displays. Data is written to the 7-segment display drivers in parallel. The left segment is driven by 4 bits of PORTD, and the right segment is driven by 4 bits of PORTB. I bought my Arduino last week and threw this project together using some old parts in my basement so I could learn how to program. I am looking forward to learning more.



Whole House Telephone Intercom

Submitted by: Joe Doll

This project enables all your household telephones to do double duty as a handy intercom system. Details at http://joes.com/intercom/index.html



A servoelectric guitar powered by the Arduino

Submitted by: Milwauakee Guitar Project

A not so simple electric guitar having dynamic tuning using four servo motors. It is hard to have quite as much fun not learning how to play an instrument as this. Open source plans and code soon.

Details and videos at

http://servoelectricguitar.com



An Arduino-based lap timer for slot car racing.

Submitted by: techcobweb

Details at

http://techcobweb.wordpress.com/2009/09/02/slot-car-challenge/



Panel8x8

A simple object library for interacting with 8x8 Panel arrays. Interact with the arrays with as little as 5 lines of code. Scrolling text, animations, and even live animations directly to the panels are possible. The 9 Examples include updating the panels over Serial, Ethernet, Wirless, and using an SD card. Examples even show how to periodically poll twitter and display updates to the array.

Submitted by: Dataman

Details at

http://code.google.com/p/panel8x8


larryBot - How to create a basic and cheap robot platform with Arduino

Submitted by: Lucky Larry

Very simple project to build an obstacle avoidance robot using Arduino, sensors a basic gearbox and track set - everything else is found/foraged. Good starting point to get up to speed with motor control and sensor feedback with Arduino.

Details, parts and instructions at:

http://luckylarry.co.uk/2009/08/obstacle-avoidance-robot-build-your-own-larrybot/


Steam Punk PC case project with arduino controlled functions.

Submitted by: Doghousedean

http://doghousedean.com/wiki/index.php?title=Steampunk

A project to design and build a steampunk'd PC case. Some controls/displays use arduino for functions.

More info at above link


Saeco Aroma coffee machine improved with Arduino Mini

Блог на русском языке.

http://ukrduino.blogspot.com/


Hacking a basic robot arm kit

Submitted by: Lucky Larry

Very simple start to wiring in an Arduino to control a cheap robot arm kit and then controlling it using Processing. On going project to program a responsive robot arm.

Details and instructions begin at:

http://luckylarry.co.uk/2010/01/arduino-modifying-a-robot-arm/